Updates Feb. 20th
CubeKiller » Devlog
I have been working on making the entire game stable, bringing better performance and gameplay.
In the future update of BETA 0.3 I will include better effects and musics, and a lot of bugs will be fixed.
All the levels throughout the entire Stage 1 have completely new lightings, better shaders. Now when AI dies they will have particle effects, so now when you poison an enemy red sphere, they will change color then blow up with a cool particle effect instead of just disappearing after 5 seconds(Also changed to 3 seconds).
Cutscenes will play without drop frames now (for most PC and MAC).
Get CubeKiller
CubeKiller
Explore, battle against waves of geometry shapes
Status | In development |
Author | Jingcheng_Yang |
Genre | Action |
Tags | 3D, 3D Platformer, artgame, Low-poly, Physics, Real-Time, Singleplayer, Third Person, Unity |
More posts
- Beta 0.4 Intermediate Access 2Mar 18, 2018
- Beta 0.4 Intermediate Access!Mar 13, 2018
- Beta 0.4 Sneak PeekMar 12, 2018
- Beta 0.3 UpdateFeb 27, 2018
- Game Currency & Customize PreviewFeb 22, 2018
- The Endless update !Feb 05, 2018
- Bugfix Feb 3rdFeb 03, 2018
- Beta 0.1 UpdateFeb 02, 2018
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